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Tried to hook a server for the first time today which was CreativeScape. 

Managed to do it after 1.5 hours cus everything in there looks the fucking same like 3 methods do the exact same thing wtf?   Gerge


Logged on and realised the server is fucking dead only 15 players so I'll share the config with you all I guess.
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lmfaooooo x[)
Lol, I thought creativescape was a big project.
Really Nigga Methods don't do the same thing… also, you might as well try things with CE before you take the time to make a reflection or RA; and this way, you see player count too.
(06-11-2017, 12:38 AM)Act of Valor Wrote: [ -> ]Really Nigga Methods don't do the same thing… also, you might as well try things with CE before you take the time to make a reflection or RA; and this way, you see player count too.

What is the difference between these two that I found in the client? 


Code:
public void b(int paramInt)
 {
   this.a[(this.b++)] = ((byte)paramInt);
   this.a[(this.b++)] = ((byte)(paramInt >> 8));
 }

public void f(int paramInt)
 {
   this.a[(this.b++)] = ((byte)paramInt);
   this.a[(this.b++)] = ((byte)(paramInt >> 8));
 }

Also, It was more of a learning type of thing rather than wanting to abuse this server.
(06-11-2017, 01:20 AM)Shredder Wrote: [ -> ]
(06-11-2017, 12:38 AM)Act of Valor Wrote: [ -> ]Really Nigga Methods don't do the same thing… also, you might as well try things with CE before you take the time to make a reflection or RA; and this way, you see player count too.

What is the difference between these two that I found in the client? 


Code:
public void b(int paramInt)
 {
   this.a[(this.b++)] = ((byte)paramInt);
   this.a[(this.b++)] = ((byte)(paramInt >> 8));
 }

public void f(int paramInt)
 {
   this.a[(this.b++)] = ((byte)paramInt);
   this.a[(this.b++)] = ((byte)(paramInt >> 8));
 }

Also, It was more of a learning type of thing rather than wanting to abuse this server.

one is b and one is f
lol
(06-10-2017, 07:50 PM)Shredder Wrote: [ -> ]Tried to hook a server for the first time today which was CreativeScape. 

Managed to do it after 1.5 hours cus everything in there looks the fucking same like 3 methods do the exact same thing wtf?   Gerge


Logged on and realised the server is fucking dead only 15 players so I'll share the config with you all I guess.
You have not unlocked this post's content yet. Please reply to this thread to unlock the content.
(06-11-2017, 01:59 PM)Jeffatcsa Wrote: [ -> ]
(06-11-2017, 01:20 AM)Shredder Wrote: [ -> ]
(06-11-2017, 12:38 AM)Act of Valor Wrote: [ -> ]Really Nigga Methods don't do the same thing… also, you might as well try things with CE before you take the time to make a reflection or RA; and this way, you see player count too.

What is the difference between these two that I found in the client? 


Code:
public void b(int paramInt)
 {
   this.a[(this.b++)] = ((byte)paramInt);
   this.a[(this.b++)] = ((byte)(paramInt >> 8));
 }

public void f(int paramInt)
 {
   this.a[(this.b++)] = ((byte)paramInt);
   this.a[(this.b++)] = ((byte)(paramInt >> 8));
 }

Also, It was more of a learning type of thing rather than wanting to abuse this server.

one is b and one is f

Didn't respond because all I could think is facedesk.

Also, when clients are obfuscated it is possible that they have the same name, and it is possible for classes to have the same name too; this is where reobfuscation is required.
(06-11-2017, 01:59 PM)Jeffatcsa Wrote: [ -> ]
(06-11-2017, 01:20 AM)Shredder Wrote: [ -> ]
(06-11-2017, 12:38 AM)Act of Valor Wrote: [ -> ]Really Nigga Methods don't do the same thing… also, you might as well try things with CE before you take the time to make a reflection or RA; and this way, you see player count too.

What is the difference between these two that I found in the client? 


Code:
public void b(int paramInt)
 {
   this.a[(this.b++)] = ((byte)paramInt);
   this.a[(this.b++)] = ((byte)(paramInt >> 8));
 }

public void f(int paramInt)
 {
   this.a[(this.b++)] = ((byte)paramInt);
   this.a[(this.b++)] = ((byte)(paramInt >> 8));
 }

Also, It was more of a learning type of thing rather than wanting to abuse this server.

one is b and one is f

Obv.. But one of them is method400 and one is method431 and theres no way to know which is which without testing.
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